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He is struck shortly thereafter powerless by an unknown person. The next day, Henry found the lake a clipboard with a transcript of his conversations with Delilah. To avoid a penalty, reports Delilah that neither Henry nor Delilah met the girl. The two young girls were reported missing. One day Brian and Ned left suddenly the Watchtower and never came back. Normally it is forbidden his children to be brought in the watchtower, but Delilah had then unreported Brian presence. Henry finds an old backpack with the things of someone named Brian, who (an alcoholic) recorded Delilah and his father Ned earlier once the fire guard.
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A note on her tent accused Henry of stealing her things. Both are nervous if something bad might have happened. When he wants to, but carry him, he finds the storage bin and the tent of the girl before completely devastated. Henry and Delilah hatch a plan to scare the girls. He finds out that the telephone line has been cut, and also signs of that it is probably the young girls were. The next day Delilah asks him to check a broken phone line for damage. When he arrives at his watchtower, this has been totally devastated, as if it had been searched. On his way back to the watchtower, he meets a stranger, which, however, as soon as he is noted disappears. On his first day he is of Delilah, another fire Guardian, with whom he communicates only through radio, sent to an illegal fire two drunken teenager girl. Henry begins in 1989 in Wyoming a job as a fire guard on after his wife shows first signs of Alzheimer’s. It is the first video game to the publisher Panic and for the developer Camposanto. The plot of the game is set shortly after the fires in Yellowstone National Park in Wyoming in 1988. Firewatch is a first-person computer game of the American game developer Camposanto.
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